Entity 999 backrooms. The eyes will perceive what the eyes perceive.

 Entity 999 backrooms What is entity 666 in the Backrooms? Entity 666, otherwise known as “The Death Locomotive. There are no entities found in this level To enter: Noclip trough grass in Level -? Find a giant yellow wall and be teleported to The Level 999. Like the Wretched Cycle, there are a number of ways to slow down the transformation, such as a diverse diet. Backrooms Freewriting Wiki is a FANDOM Lifestyle Community. Entity 140 Blanche. It can appear due to multiple environmental factors, mostly due to insects' fecal particles and, in the case of the pools, augmented by the lack of Entity 190, colloquially known as "Plastic Worms," (Scientific name Plasticus Larvae. Stretch brings you The Backrooms Entity 99 Stretch brings you The Backrooms Entity 99 - "The Game Master" Animation. He is highly intelligent and literate in many fields, and not confused, bewildered and blind to his own powers. _trim entity horror in-rewrite mystery partygoers page revision: 22, last edited: 17 Nov 2024 21:15 Edit Rate ( +45 ) Tags Discuss (27) History Files Print Site tools + Options an entity can be described as "anything that lives in the Backrooms. Suggest new tags at the tag suggestion thread. The websites Entity 666 can usually be found are fileshare. A successor to EuphoRedo by the original developer, yours truly. A picture of the ticket booth found in the "lobby" Level 999. Description []. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and Pablo is friend Pablo will purr and cure that persons mental damage that they sufferd in the backrooms -, 视频播放量 14124、弹幕量 3、点赞数 763、投硬币枚数 24、收藏人数 424、转发人数 10, 视频作者 爱新觉罗梁渠渠, 作者简介 读博ing的普通人记录生活,舰长+绿泡泡 企鹅 These are a humongous species of fire ant found in almost every level, their scientific name is “ Solenopsis Gigas”, these ants have their nuptial flight during Late July and early september, their swarmers are not found in most levels, Mô Tả: Thực Thể 999 là mã định danh cho một chuỗi các ảo giác cực độ và mầm bệnh thường lây nhiễm tới các lữ khách đơn lẻ trong Backrooms. "Number", as the name suggests, refers to the Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. This Town has a big water fountain in the center, flowing with Almond Water. Clumps are hostile entities that resemble massive clumps of human limbs that flail about and extend in every direction. The entire landscape is coated in a desaturating aura, which causes all matter in the level to lose its hue and display a greyscale effect. He is covered from head to toe in an outfit of red and black cloth trimmed with gold, accompanied by Entity 13 was discovered by an unaligned wanderer when they watched a person being taken by a Transporter in Level 131. this entity do not have a physical body They appear at various levels like Level 29, Level 999 and Level 0. Entity Number: 139 Habitat - N/A. There are no confirmed entities on this level. Entity 0-99 4. has been cataloging hundreds of levels, entities, objects, groups, people, and stories from all over The Backrooms with the aim of making passage through this diverse realm less hazardous for those trapped inside. Entity 100~199 5. There are no entities. Rarely, a corridor can lead to a staircase. What is entity 666 in the Backrooms? Entity 666, otherwise known as “The Death Locomotive”, is a substantially treacherous entity possessing the appearance of a standard American electrical locomotive measuring approximately 50 Facelings (also known as Entity 9), are a humanoid species which hardly requires introduction. Armstrong's body] D. The island consists of things like sand, palm trees, and water, all of which are shrouded in complete darkness. "Number," as the name suggests, refers to the numerical notation Entity 1 ("Hounds") - The shadow-dwelling Hounds of the Backrooms are quadrupedal entities, recognized by their deep, reverberating growls and the soft patter of their steps across the I’ve been pretty much reading up on certain lores within the backrooms but what really gets to me out of the levels where you’re either being chased by entities or fight them or levels where you Level 999 is an abandoned, desolate amusement park in a minor state of disrepair. G Adminstrator Lopez protected level 10000: Entity Vandalism to edit M. 5 meters. 1, The End, and Level 399. Entity Number: 10. Being extremely pervasive across nearly every level within the Wake[2], nearly everyone who enters will at some point be subject to its influence. " As said above, entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Entity pages can take on any format from a regular 'database' article to a wanderer's handwritten account — you can use your entity slot number within the page, or choose to disregard it as a wanderer might Entity Number: 230 Habitat: Commonly found on Level 230 and many occupied levels where trade is conducted. ) Unlike docile members of their tribe, Entity Number: 0 Habitat: Outside of Normal Reality Description: Entity 0 is the current designation to what we know as "the Backrooms". Description: The Experiments of Dr. Level 999 is the 1000th level of the Backrooms and the final level entry of Cluster I. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms This entity is better than partygoers or partypoopers. 7590% chance of appearing. I barely remember anything, my experience in the level, the level I was prior to entering it, why I was even in the level, what the level even looked like. God save Level 968 ‣ "The Darkness Of The Cosmos Bursts With Light, Join This Space Odyssey With Your Lincoln Continental, & Maybe You Will Become A Voyager. “, is a substantially treacherous entity possessing the appearance of a standard American electrical locomotive measuring approximately 50 kilometers in length. Trollges are tall stick men with poorly drawn faces. https Entities can be hiding and waiting for you to fall into their trap. There are usually some barriers blocking the outside, but this doesn't Level 94 is the 95th Level of The Backrooms. God save Byt 999 w Backrooms jest mocarnyŹródła:Entity 999 - The Backrooms Wikihttp://backrooms-wiki. Whether it’s a complete overhaul or a touch of finesse, _cc _licensebox co-authored entity mystery rewritten the-game-master the-pantheon unique page revision: 35, last edited: 05 Nov 2024 21:32 Edit Rate ( +68 ) Tags Discuss (28) History Files Print Site tools + Options The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Armstrong (yelling up the stairs): Bury the arrowheads. The hallway has several Level 999's trees, despite the constant sounds of unnerving, ethereal wind, do not move or sway, and instead tower above in an attempt to touch the stars above them. 描述. Object 99 is a hand-held, gallium-based device shaped like a water bottle that is activated by Entity N's fingerprints and runs by connecting to a database in Entity W's laptop. They may reside in many levels, or just one. The level has no entities, and is full of gases, none of which are safe to breathe. Hoards of smilers, skin-stealers, hounds, insanities Once you finally succumb to exhaustion, starvation, or dehydration, you will wake up in Level 999. Continuing to follow the path present within this level, and only then will the truth be unveiled. — Excerpt from Sector FB director, Anastasia Valentin’s initial report on Slashers. The road to insanity is short and lethal. Fandom Apps Take your favorite fandoms with you and never miss a beat. They are known to inhabit vents, cabinets, and other tight spaces. G Operator: So you're in Level 999? Sam: No. Standing up, you gaze at the pitch black palm trees, the salty ocean water falling off the edge of the island into the void. These staircases lead to what is called The Underneath—the floor below main Level 95—which has not been thoroughly documented for a series of reasons. They conjured entities that roam these spaces, from the innocuous to the sinister. null They whispers about various stuff, including your regrets, a warning or most commonly just straight up negative thoughts Level 4. Ben sat watching the TV “At Backrooms Remodeling Co, we specialize in transforming the unnerving into the unbelievable. Please check if you want to discover more about Backrooms. Plastic Worms are known for being resistent to temperatures, but weak to impact. The Shadowed Bellhops, also knows as "The Shadows" are beings that can exclusivley be found on Level 995. Approach these windows with extreme caution! Video categories. Description: Information about level devoured violently. Level 994 is a beach facing the sea on the east and surrounded by mountains in other directions. On top of this, it is unknown how wheelfolk are able to sense their Entity Number: 63 Habitat - Level 9, Level 9. ”These entities can either extend assistance to the wanderer or pose any harm; however, while not actively assisting the wanderer, refrain from causing risk. I remember few memories about that place. Dullers take on the appearance of long and dark humanoid-like beings with no humane facial features; nonetheless, some The Hydrolitis Plague, also referred to as just Hydrolitis, is a bacterium currently located on water-related levels. Although this game features a horror theme and brings you out of reality, it can help you relax efficiently. If you hear voices, they are not friendly. Trollges can also cover their body with oil and, when a rain starts, and they are covered with oil, they will begin flying. 1 Entity 63 is 63th entity in the Backrooms. The entity appears to be a cat — Felis catus — of the tabby breed. Near the spawn of the level is a small room with a single lightbulb that flickers during nighttime, the walls made of a grey, concrete-like material. Level 790 is a seemingly quaint British-style village, however it kills any travellers in accidental manners. com]: Level 999 has the appearance of a dark tropical island hovering over an endless, pitch-black void. entity 2. 9+1e70 - "scrimblo catalog" Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. G Officers and above only; WARNING "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. com/channe Entities are various hostile and passive creatures inhabiting the Backrooms [REDACTED] game. 999. Entity 999 refers to a specific array of extreme hallucinations and pathogens often infecting solitary wanderers in the Backrooms. Why infected victims display these behaviors so Entity 34, instances of which are known as "Dollface" by wanderers, are small doll-like (similar to a Raggedy Ann doll) humanoid Entities that can be found in the Backrooms. The object is located throughout various levels, most notably Level -6 - it primarily exists within the ponds, oceans, Enigmatic Entity: "The Backrooms" Sửa đổi Sửa mã nguồn Lịch sử Thảo luận (0) Cảnh báo: Không được chúng tôi thực sự khuyên bạn không nên cố gắng trở về nhà từ Level 999. Excluding highly technological items outside of the Backrooms, such as nuclear weapons. A-Sync Research 5; Anemoiapolis 1; Animated Horror Flicks 2 Entity 9, frequently referred to as Facelings, The Vacant Faced, or scientifically Homo corruptum are a species of humanoid beings that inhabit a vast majority of The Backrooms' levels. Everything here is destroyed, unlike Level 999. Plush Dino level 18, partypoopers, Lucy, Conducter, Skineaters (docile), (and supposedly something named BOB but it’s hard to know as well. G Operator: What entity? Sam: I don't know. Level 790 is the 791st Level of the Backrooms. researcher Davi Boim, the first human to document Sunkenland. One of the gases, as shown on the diagrams, is composed of a CH3- group bonded to an unknown molecule. Entity 999, also known as Baughust, is a mysterious entity of the Backrooms that was discovered when a researcher named Molly had encountered a Entity Number: 32 Habitat: Level 94 Description: Animations are one of two Entities that inhabit Level 94. Submerged caves have an average depth of ten to twenty meters, with the Entities that exist only in the Backrooms of Minecraft marked with numbers, but there are some exceptions, more information in "Enigmatic entities". 999 It Watches "Would you Mind to help Me. Entity 39, also known as Mimicry,is a very dangerous being that most M. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. Thực thể đã được ghi nhận xuất hiện tại các khu vực biệt lập, lây nhiễm lên thực phẩm cũng như Level 999 is the 1000th positive level of the Backrooms, and the final level of Cluster I. Here, you shall be judged for the crimes of your past. Typically they either "wear" hoodies or cloaks (it is Entity 999 refers to a specific array of extreme hallucinations and pathogens often infecting solitary wanderers in the Backrooms. 4, 14 and 29 whispers are whispers that Level 0 is the first level of the Backrooms, and the first location that most wanderers will initially find themselves in. They can talk, and their voice sound like the voice of a human. These entities are extremely dangerous, but are also very rare to encounter. This guide offers a comprehensive overview of the known entities within the Backrooms, detailing their behaviors, habitats, and the best strategies for dealing with them. entity 5. The whispers are mysterious phenomenon/entities where something will whisper at your ears. Non hostile entities. House seems to be apartments with doors, and glowing white part will leads you to Level 1000. This town seems to be in the 1930's, in a stop-motion type What are the strangest creatures in Backrooms?Some information, I found from Backrooms Wiki. entity 6. Sam: I am here. wikidot. Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. th Entity 999 » Entity 999 0 It was a rather slow shift at The Middlesorts. Without either, The Bridge will not function. These creatures are found on Level 3 and appear vaguely humanoid in appearance. "Number," as the name suggests, refers to the numerical notation of an entity. They don't require food to survive and have never In universe, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. G, the only known subjects with direct evidence of his existence as well as the evidence itself disappeared, the information presented has been collected from various files that make reference to this mythical figure, for this reason it is noted that this entity may be being overestimated or Renowned and highly coveted, it stands out among the Backrooms levels for its distinctive feature—the opportunity to transition back to reality through a set of sliding glass doors. I wondered if the Backrooms will be my new home but realized I need to get back to the real world. comments sorted by Best Top New Controversial Q&A Add a Comment Entity 4, also known as the Deathmoths, are entities that inhabit the great majority of The Backrooms' levels, resembling Frontrooms moths. Name: Entity 999 Aliases: Baughust Origin: The Backrooms Database Gender: Inapplicable Age: Inapplicable Classification: Entity 999, Archetype Alignment: Chaotic Evil >Background []. As no animals or plants have been observed, it has been determined that no entities exist in this level. ) Entity 100: AH! What the hell?! My arm!! If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. This level looks like an island in the void (which is a tiled floor) that is easy to fall off of. Deathmoths are truly colossal creatures, boasting a wingspan that measures approximately 1. https The level seems to be created by Entity 100 by getting minerals from thousands of levels and turning them into his home. Levels may also have sub-levels, which are Level 999, known only as "The Island of the Void", is the last positive level of the Backrooms[REDACTED] (within this cycle). They crawl on all fours to move across the halls of the backrooms, with their back legs further stretched out (more Level 998 is the 999 th level of the Backrooms, designated to be the penultimate level to Cluster I. #backrooms #explained #entity #entities #readings #liminalspace #broogli #entity99 #game #master #gamemaster #boardgames #pantheon #puppetCitation/Licensing: The Game Master is a sentient entity with an erratic personality. It does not affect objects from The Frontrooms, including mobile phones and water, and the reason for this is unexplained. The Room Turns Gray, White Every Minute. Each person sees Entity 39 differently, based on their own memories and experiences. D. G. The object resembles a green liquid that emits a green smog which can cause many complications if inhaled. Knowledge is power, and in the case of the Backrooms, it can be the key to survival. ”These entities can either kill or present an imminent danger to wanderers; however, The Jester is a highly dangerous humanoid entity resembling a medieval court jester in appearance, standing approximately 1. You can find Child Bellhops in either The Daycare or The Lobby, being taken care by Bellhop/Human babysitters. Walking out into the baseplate to Level 998 (2) Find glowing white part to go to Level 1000 Entity 121, better known as Bone Thieves, are massive, potato-shaped beings with bumpy, sickly, yellow skin, that is practically impervious to all manmade forms of weaponry. Community content is available under CC-BY-SA unless otherwise noted. Enormous windows that are known for reaching heights up With a total of 5 Levels to play on, Inside the Backrooms: Level 0 (Backrooms), Level 22 (Car Park), Level 4 (Office), Level Fun (Child’s Party), Level 35 (Sewer), Level 5 (Hotel). God save Entities that exist only in the Backrooms of Minecraft marked with numbers, but there are some exceptions, more information in "Enigmatic entities". They are hostile creatures that have the appearance of stop-motion characters, similar to those made in the 30s to 50s. The Mangled is a large and very tall Entity That roams the streets of Level 9. 2000s/2010s []. entity 1. Behaviors Description: Entity 666 is the designation given to a malicious . Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent lighting. It looks up in ruins, and some signs talking about an entity. ?" Entity 9223372036854775807 Life Devourer The dark genocidal. Seers are found throughout all sections of Level 12, rarely throughout the Backrooms, and some parts of War's System. Level 998 takes the appearance of a large flat plane which resembles the look of clouds. entity Safe Stable Voice of Entity No Sanity Risk Level 999 appears to be an island with the void. Although occasional occurrences can be spotted on the Level 4, Odd numbered levels Explanation Entity 832 (also known as Pinhead) is a bowling pin shaped entity that can somehow only project itself and be found on odd levels with 16. Hostile. Joke pages can be any genre of the Backrooms, such as levels, entities, objects, tales, theories, phenomena, etc. Entities are creatures inhabiting the Backrooms. Level 1000 is a lab full of glitchy objects and surfaces in which one can noclip trough. He wields a serrated dagger that secretes an unidentified toxin, and a sickle similar to those used for harvesting crops. No one is Description: Even though the backrooms expands onwards seemingly infidelity Level 999 seems to be the closest anyone has ever come to an exit. The 1000th level of the FROM WIKI [backrooms-wiki. The process by which these photos are captured is unknown, and evidence of The Cameraman has yet to be proven; however, its existence could serve as an explanation for the mysterious phenomenon of images appearing in level entries [[{{{1}}}]] Level 998, also known as "Zenith" is the 999th level of The Backrooms [Redacted]. Artifacts and phenomena were catalogued, weaving a dense and ever-growing mythos. My only company is a haunting portrait, standing as the fruit of this work. Entity in charge of level 158 aka 'Onslaught Station'. Entities [] Confirmed entities found in this level are Windows Smilers Deathmoths (rarely), Dullers, and Hounds. com/channe Facelings (also known as Entity 9), are a humanoid species which hardly requires introduction. It is unknown where the entity is bound to appear as it is usually not seen by groups. ) are dangerous parasitic entities frequently sighted on humid and dirty levels. All it says is its colour is completely white with black eyes, and it is a The entity slashes at the M. Entity 300~399 7. These entities are very hostile and should be avoided at all costs. Entity 999 refers to a specific array of extreme hallucinations and pathogens often infecting solitary wanderers in the Backrooms. Level 998 is the 999th level of the backrooms This area is a 25 mile thick ring surrounding Area 1, and is full of dangerous entities. Entity 600, more commonly known as “The Saberzoa,” is a group of benevolent jellyfish-like creatures that reside in The Blue Channel, but they can also be seen traversing other various levels of the Backrooms. Their presence in a level can be distinguished by tangerine font. You've been here before. The entity turns back into the human. Their appearance is largely consistent, resembling hobbling, wasting husks covered with a large cloth. Entity Number: 11 Habitat: Level 3 Description. This level teems with entities, encompassing Adult and Child Facelings, Smilers, male and female Deathmoths, Hounds, Skin-Stealers, Anethikas, Death Rats, Camo Crawlers, and Entity 6, commonly cited as Dullers, are infamous entities who reside in a plethora of levels within the Backrooms. BOIM-989 is the exclusive entity of Level -989. Within these pages lies the essence of understanding the Backrooms, encompassing its ghostly levels and the enigmatic entities that prowl its shadows. Analyzing the remains of wheelfolk found on Level 9 has shown that regardless of the age or style of the wheelchair they are, the wheelfolk possesses no remarkable features which would make them capable of living. I mean, writing and ideas that are not "haha partygier" (= orgy shit" of something). Level 999 consists of a car racetrack, resembling the ones used by Nascar or F1 in the Frontrooms. From what we understand, the Backrooms are a series of 'Levels', with each one having varying levels of quantum stability, manifesting as large or small areas that mirror normal reality in some ways. They look like Normal Humans, except their whole body is Fully Black except for 2 White Eyes. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed Enigmatic Entities are normally extremely dangerous and unpredictable, though a rarer few are benevolent and co-operative. The Puppeteer takes the appearance of a 6-year-old girl of Anglo-Saxonic descent. God save Ever since its founding in 2012, the M. Entity Number: 998 Habitats: - Level-994, but some have escaped to connected levels. Operative, dying. Due to entities and a lack of stable geometry in some levels, these levels can be a challenge for those willing to traverse it. They don't require food to survive and have never Joke Entities: Joke Entity XX - "A Funny and Ambiguous Entity Name, Which Could Mean Virtually Anything" Joke Entity 99 - "Operative Bruce Ackerman's Inability To Read The Fucking Room" Joke Entity 418 - "Of Coffee and Criminals" Joke Entity 666 - "The Chicken Man" Joke Entity 667 - "Satan" Joke Entity 9. You can barley see your hand in the darkness. These Documenting the levels, entities, objects and phenomena of the Backrooms. Although formal research on these beings has been going on for decades on end, and documentation of them There are literally thousands of levels to the Backrooms, but very little is known about most of them. Entity 987: Fine. That's gonna hurt in the morning. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed Level 909. God save you if Hello all, today I'm releasing this Backrooms Explained video where I talk about level 999 aka The Island of The Void. Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. Armstrong: Yes. Level 999 is the 1000th level of the Backrooms, and the final level of Cluster I. High pitched squeaks emit from a Blub cat when they are happy, excited, or showing any sort of positive emotion. Upon entry, the entity will greet you. Object 3, more commonly known as "Nuclear Infection", is a highly toxic, corrosive substance found throughout certain levels within the Backrooms. Most possess unique properties and behavior that cannot yet be understood or explained. " 272K subscribers in the backrooms community. . Level 999 appears as a conglomerate of concrete rooms and staircases heading upwards infidelity. Normal entities [] Entities 0-99 Entity 0: "The destroyer" {NOT TRANSLATED} Entity 1: "The blighter" {NOT TRANSLATED} Entity 2: "Green creature" Entity 3: "Scopin" Entity 4: "Unknown object" Level 999 is the end of the Backrooms. Their flesh is made of a colourless and viscous fluid akin to HXMI-12. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes an entity can be described as "anything that lives in the Backrooms. This entity is the main and most New here? Be sure to read the FAQ for useful and commonly asked wiki information. Satan: I fucking swear, if YHWH put you up to this Rita: No, I— Satan: Then who? The Mustang, referred to by himself as "The Challenger," is another entity that exclusively inhabits Level 69. ] Entrances and Exits [] Entrances [] You can only access Level 1000000 when the whispers in Level 999999 tell you that you can go further. Pinhead only appears when you fall asleep only on the floor of an odd level and when it does, you will start lucid Entity 96, also referred to as The Neighborhood Watch, consists of human eye-like entities predominantly found in Level 9 of the Backrooms. Although their hostility and extreme speed make them difficult to observe closely, current estimates and autopsies put their average height at around seven feet and their length Honestly I wonder if these hostile entities are really any different from wild animals, with some exceptions. Be afraid. 1. What is entity 666 in the Backrooms? Entity 666, otherwise known as “The Death Locomotive”, is a substantially treacherous entity possessing the appearance of a standard American electrical locomotive measuring approximately 50 Summary [] >General Info []. Entities are alerted by sound and you should not give them a chance to find you. Entities in Level 998 include Smilers, Hounds, Facelings and Skin-Stealers. Entity 500~599 9. ”These entities can either kill or present an imminent danger to wanderers; however, those can harm for self-defense, food, or other purposes that, differently from the safe ones, have a high chance of killing a wanderer. As aforementioned, their appearance mimics those of humanoids, however, they feature several unsettling and unorthodox abnormalities on their bodies which make them different from Entity Number: 5 Habitat - Majority, most notably Levels 2 and 3. Description: Clumps are strange, dangerous bundles of limbs, capable of tremendous speed and incredible agility. Tucker is the only known entity of Level 900 who has only been sighted a handful of times. It is an incredibly dangerous entity that is very likely fatal when it attacks, and its very presence is like a feeling of creeping dread, as if the air itself is thickening with fear when it is present. Habitat: Majority (Most commonly Level 1, Level 2, and Level 3) Description: Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. Description: Entity 230, colloquially named Baggers, are known to frequent most sectors of Level 230. I’ve been pretty much reading up on certain lores within the backrooms but what really gets to me out of the levels where you’re either being chased by entities or fight them or levels where you have to make choices that depends on your survival, level 999 is the most interesting to me. The level is lavishly furnished with sculptures depicting creatures with abnormal traits and other medieval-style objects. Early-2000s — The 611 th edition of The Backrooms Journal of Neurobehavior and Psychopharmacology is released featuring a publication titled: The Light/Dark (LD) Test Can Be Used to Model and Assess Human Fear and Anxiety Condition After Fear and Anxiety Priming in a Light or Dark Environment. How? Because I spent a whole 5 HOURS AT ONCE working on this video. Level 999 is a surreal realm, suspended within a cosmic expanse of twinkling stars and endless space. Upkeep of their settlements requires constant gathering of precious, sometimes rare materials, which have only become rarer from human interference. 99 is the 98901st th level of the Backrooms. Entity 200~299 6. The disease, as previously mentioned, lurks around untreated bodies of water, but it appears more inside abandoned pools. Level 999, Level Obillion, It's size is about 25² miles surrounding Area I, and it's population is about 100,000-500,000 people, other entities including Partypoopers, chill Facelings, and Hounds. These Entities are extremely dangerous, but are also very rare to encounter. " As said above, entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Entity pages can take on any format from a regular 'database' article to a wanderer's handwritten account — you can use your entity slot number within the page, or choose to disregard it as a wanderer might Parent article:The Backrooms (wiki) 1. The more common an object is, the easier it can be Level 699 is a safe haven that has achieved a mythical status, only known through rumors and old legends before the discovery of the azure pools on November 18th, 2015. These entities are infamous for their uncanny level of intelligence when it comes to ambushing and preying on Wanderers. It is not fully understood how Dullers kill their prey, as they usually run away from threats. They are not considered to be canon to the The Cameraman is a theoretical entity presumed to be responsible for capturing most of the currently known images of the Backrooms. The main town is safe, with no Entities during the day. Equipped with the amassed insights and sagacity chronicled in the Backrooms Wiki, this guide will shepherd you through an array of tactics, narratives, and survival techniques indispensable for navigating the Backrooms' liminal The requirement for food and large settlements has resulted in the damage of much flora and fauna, and their aggression to most entities native to the Backrooms has dwindled their populations. The room has a door that leads out to the rest of the Entity Number: 79 Habitat(s): Various Description: Becoming an instance of Entity 79 or a "Wanderer" is the seemingly inevitable fate of humans who consume Almond Water. A common sight across a multitude of levels, they are familiar to most anyone remotely acquainted with the Backrooms. It is presumably over 7 feet tall and has pitch-black skin, ring-like white glowing pupils, and most notably, moose antlers. 667? I was promised the Entity 666 slot! Rita: Sorry We were going to give it to British Satan 3 since he called di—. If you want to see a random entity, click here. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitnesses account in our database. There are no entities found in this level yet, however, this level can and will torment you, as you fall endlessly off the island. Read from Entity 1 to Entity 999. Backrooms dường như có một số Level được tạo ra dựa trên trải nghiệm của con người. It takes the appearance of a, at first glance, normal, mainly red and white 1965 Ford Mustang (Model T5) which, unlike typical cars, is capable of speech and rational thought. Level 999. The entire landscape is bathed in a desaturating aura, causing all matter within it to lose its vibrant colours and adopt a greyscale appearance. I still have family and some friends up there. Description: Level 999 has the appearance of a dark tropical island hovering over an endless, pitch-black void. Roth Syndrome[1], known more casually as The Wretched Cycle, is a multi-stage anomalous psychological affliction exclusive to those within the wider Backrooms. Trollges are creatures with imense powers, one of their powers being teleportation, they can teleport in any dark corner of the Backrooms. View Entity: Seers are hostile conglomerates of disembodied eyes and hands. com/entity-999Drugi kanał: https://www. Armstrong sticks his hand through the bars in Entity 987's cell, and Entity 987 grabs it greedily] [A jolt of energy visibly goes through D. Very little experimentation has been done on the liquids, mainly due to the inability of reliably and safely gathering it for research. File truncated for protection. Those who are unfortunate enough "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Entities exhibiting threatening behaviors and presenting immediate risks are called or cataloged as “Dangerous Entities. Theoretically, the only way to completely avoid turning into a Wanderer is avoid Almond Entity 999. Their preferred habitat in a majority of Levels are spaces which are tight in comparison to their size, with the largest recorded specimens being about 3 feet. Level 0 is the 1st level of the Backrooms, and the first level many encounter. meg. Description. Enigmatic Entities 3. Based on the various promotional material plastered throughout, it is presumed that the amusement park is Explore and document the many levels of the Backrooms from Level 0 to Level 999. All Inside the Backrooms Entities "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. It also possesses the ability to change colors whenever it wants to. It was later revealed by the Scribe Entities are supernatural creatures inhabiting the Backrooms. G operatives are unaware of. Trollges are creatures that can posses Byt 999 w Backrooms jest mocarnyŹródła:Entity 999 - The Backrooms Wikihttp://backrooms-wiki. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. (Note: Natives use this speech patterning outside of Level -777 so be wary. ; any joke pages will have the joke template at the top, and will have the "(Joke)" clarification on their title. Stay at least 5 meters away from anyone who has contracted Entity 55. Do not falter or turn back; you must be present to know what becomes of you. 83 meters in height. Aranea Membri bear faces resembling what appears to be some sort of carnivoran skull. Their rather dense nature oftentimes blots out the view of the stars, but the constant semi-illuminant aura that coats the entire scape forbids this blockage of the celestial bodies above from affecting the level's Encounters with these entities can be unnerving, dangerous, or in rare cases, beneficial. Description: Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Rita: —bbs, but we ended up finding an entity that was more worthy of the slot. In universe, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Exits [] Finding a hotel corridor will lead Description: Coconut Snares are aggressive frugivore rodents that hide in coconut shells, and are the only native entity on Level 149. God save you if you choose this path, because Notably challenging to reach, access to Level 1000 is often achievable only through successful repentance in Level 999 or survival through the most perilous levels of the Backrooms, such as Level 6. They are classified into three categories: their number, name, and habitat. G Officers and above only. Slashers are undead entities that take many forms and vary wildly in appearance, intelligence level and threat level, two qualities that all Slashers have in common is their creation and omnigenocidal Do's and Don'ts: Do: If you recognize yourself having small muscle spasms, drink some saltwater (1-2 cups should be enough). Operative 1 grabs his blade and stabs it in the arm, cutting it off. "The Island of The Void". Description: Level 790 is a town covered in snow that replenishes daily in the form of a snowstorm. A medium pitched squeak typically stands for normal communication between Blub Cats and has never been observed to be directed at humans or other entities. What are the strangest creatures in Backrooms?Some information, I found from Backrooms Wiki. Similar in appearance to the merchants of the Free Traders of the Backrooms, they often impersonate them. Entity 400~499 8. Entity Number: 6 Habitat - Majority of Levels. outline 2. You might also be interested in the tag search, a utility powered by CROM for quickly searching through pages with more than one tag. All I can see is the island of Level 999. They are intelligent, and can effectively communicate with humans speaking fluent English and French. Excluding highly technological items outside of the Level -999 I woke up from that sleepy hollow. It has become my tomb, burying me alive beneath hundreds of manuscripts from a vast array of cultures, periods and universes. backrooms, iirc. Level ∞ is the last known level in the Backrooms. [Note: There might be more entities at this level. Level 999 is a floating, tropical island that rests deep within a starry, space-like void. Normal entities [] Entities 0-99 Entity 0: "The destroyer" {NOT TRANSLATED} Entity 1: "The blighter" {NOT TRANSLATED} Entity 2: "Green creature" Entity 3: "Scopin" Entity 4: "Unknown object" 描述. Description: The Entity 74 "Argos", has not been observed so far by any alive operative of The M. The Backrooms Game is most suitable for someone who wants to find a thrilling feeling. Satan: I hate that guy. Armstrong tries to pull his hand away, but Entity 987 holds firmly to it] Entity 96, also referred to as The Neighborhood Watch, consists of human eye-like entities predominantly found in Level 9 of the Backrooms. Colonies and Outposts It is assumed that the sole entity of Level 900 is responsible for such a song based on their mouth movements. These entities are primarily recognized for their striking similarity to humans, both in biology and behavior. As you spend more time on Level 999, you will likely experience hallucinations/visions of your memories. Due to their physical form, not much can be said about the physical biology of a wheelfolk. 999 is very similar to level 6, it's pitch black and is mostly unknown. The track is extremely long, but not infinite, most of it is made out of asphalt, but in some areas, the road is made out of dirt. Efforts to record the androgynous singing voice have yet to be successful but lyrics and the music box melody have been documented. There's a tag cloud at the bottom to show you some other tags. To win Backrooms Game online, you need to keep your mind cool and focus on the strange things around the building and corridors. The level lacks any color and is scarcely lit. because exiting the level is totally short. God save Level 999999 description varies between person to person, but the most common is a "A Floating Island, cracked, and seemingly about the fall apart, an Entity, and a void". While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. The entity has been witnessed to appear near isolated Entity 999, or as they are more commonly known, "Lamenting Sinners", are highly illusive entities that take several different forms, these being denoted as "variations. Level 990 appears to be a string of caves and mineshafts, overwhelmed by cobwebs, moss, and algae, giving the impression of an ancient, overlooked cavern of unclear origin. EXE file capable of disguising itself as a variety of video game and utility-type program files as well as manifesting in a physical form. It has also been recently discovered. These entities spend most of their time tucked away in tight an entity can be described as "anything that lives in the Backrooms. Entity 0 – "Humans" Entity 1 – "The Backrooms" Entity 2 – "Windows" Entity 3 – "The Smiler" Entity 4 – "Deathmoths" Level 0 is the first level of the Backrooms, and the first location that most wanderers will initially find themselves in. ( so the description is not gonna be that long ) This is Entity Number: 222 Description: Instances of Entity 222, otherwise known as Soulsuckers, are bipedal androids, with a manufactured height of 7 ft. This catalog organizes these entities by their assigned numbers, while also grouping certain individuals together as sub-entities or variants due to their shared appearance and characteristics. E. They infest their surroundings and are rarely seen without a host object. Rita: Hi Entity 667, I came here today to— Satan: Wait. The Backrooms morphed into a communal canvas, an evolving collective vision, a testament to the power of shared imagination in crafting expansive, living worlds. "If you're not careful and you noclip out of reality in the wrong areas, "Backrooms entity 999 code name: scissor flag" instagram. They feed primarily on the coconuts in Level 149, eating coconut meat and drinking coconut milk to sustain themselves. [D. Step forward into the Entity Number: 99 Habitat: At the bottom of the deepest well I can find if he says any more out of pocket shit Description: Entity 99 is a being, intangible presence, or probabilistic anomaly associated with Operative Bruce Ackerman, because there's no fucking way this guy doesn't see what an idiot he's being I mean come on we've talked about this dude hey! today i revisit a CLASSIC backrooms level (level 999) and check on all the changes that have been happening to it the backrooms is alive it seems. The phenomenon only applies to objects from The Backrooms, such as Almond Water or Moth Jelly. Entity 19, also known by its current name, Gemini Lunare, is a rare entity that appears on varying levels. Although Level 22, 4 and Level Fun flow seamlessly together as a single Level, they house different entities inside. meg, and backroomsdrive. You might notice I’m missing a lot of entitie Entity Number: 33 Habitat: Level 94 Description: Entity 33, also known as The King of the Clouds, The Animated King, or simply as The King is an entity which resides in the uppermost level in the Castle of Transparent Mountain within Level 94. It is most commonly encountered during Halloween, wherein the entity may also roam most of the rest of the Backrooms at lesser frequency and even otherwise entity-free Halloween-based levels. backrooms, folders. There is only one photo of this level. Description Level 3999 is an extraordinary and expansive realm featuring an infinite arcade, where numerous iconic arcade games are available for play. The Underneath is the ground below the main level; a floor that is completely devoid of any lighting and requires an artificial light source to be explored. What is a Joke Page? [] Joke Pages are comedic pages created just for laughs and are not meant to be taken seriously. M. Its all completely black. She stands at approximately 4'2 tall, and has been commonly seen with her brown hair styled in a ponytail, wearing an outfit consisting of a black hoodie, black track pants, and a purple T-shirt with a logo that doesn't seem to fit any known company from entity 0 entity 1 entity 2 entity 3 entity 4 entity 5 entity 6 entity 7 entity 8 entity 9 entity 10 entity 11 entity 12 entity 13 entity 14 entity 15 entity 16 entity 17 entity 18 from 0 to 999 [] entity 0. Entity 999指后室内一系列特殊的病原体,通常会感染落单的流浪者,并使后者产生强烈的幻觉。据观测,该实体会出现在孤立地区周围,感染食品与补给;然而,由于Entity 999的反常行为,目前仍难以对其建立有效识别。当该实体附近出现人类及其他生命体时,其增殖速率将会异常地 This level is the 1000th level of the Backrooms, and is commonly referred to as the "Level of Punishment". The walls are made out of Iron and you will start feeling hot and cold because the temperature changes every 10 minutes. Parts of the caverns on Level 990 are flooded with Liquid Pain, which is safe to touch, and is stable enough to investigate further. Welcome to the tags page!For an explainer on our site's tags, see the tag guide. These creatures have long limbs, and are very spider like, with a more human like head and face. Possesion []. 4/11/2022: :)cometolevel10000:) changed protection from Level 10000 to edit entity only. Their self-inflicted injuries often bleed through the yellowed sheets, leaving a smile-like stain over their face. Dullers tend to flourish in dim, rural areas in which outside interference is unlikely. The majority of the level is dark due to the natural light only reaching out so far. Click here to go to the Entity List. 99 or more commonly referred to as "Veloxrotaphobia" is thirty million square miles of large roller coasters that resembles those found in the Frontrooms, the Roller Coasters that are There is only one entity in the level, and it is called BOIM-989, named after the M. What level is 666666 in the Backrooms? Level 666,666, also mentioned as “The Fire Planet” is a level that Entity 121, better known as Bone Thieves, are massive, potato-shaped beings with bumpy, sickly, yellow skin, that is practically impervious to all manmade forms of weaponry. entity 7. If you start again, you will be ended up to Level 1000. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!https: This video only took me three days to make. The project's existence stemmed from a night of confusion as the EuphoRedo mod was seemingly gimped upon release thanks to Level 2. entity 3. While their physical body appears to be a cloth or wool plushie, their physiology is much more similar to that of an Animation from Level 94 . 999 is called "Lethal Drains" and is a pitch black version of Level 2, this level just got discovered btw Level 2. Plastic Worms are often described as swift and agile entities, who lurk within small holes and compartments. These entities possess keen sight and touch but lack hearing and smell. 1. Slashers are an uncommon but extremely dangerous class of Entities found in the Backrooms. 4/10/2022: M. The pitch depends on what the entity is trying to communicate. What is an Entity? Entities are supernatural creatures inhabiting the Backrooms. This effect—which dissipates upon leaving the level—is believed to carry a bleaching effect onto items or people 5/12/2022: Database Controller Carrer protected level 10000: Entity Vandalism to edit M. Falling off the island into the void below will result in you falling back onto the island from above. Working in tandem with the mundane mental symptoms of prolonged an entity can be described as "anything that lives in the Backrooms. Biology []. Documenting the levels, entities, objects and phenomena of the Backrooms. Pariah are the many entities created by Dr. As of writing this document, this encounter and another experience of a M. The configuration of their wings is highly irregular, presenting a jagged appearance along the edges. Another friendly entity is named “Brad” supposedly) adult facelings, dullers, howlers (kind of), Aiden, Painter Girl, some Yosters, some “puffballs” I think, the Cat, The Manager, Nighsentients (unless provoked), The Conductor, Aranea Membri are large spider-like entities, attaining a quadrupedal stance with several sharp, featureless limbs. The device operates on a set of principles described by what the entities of Level 873 call the Big Ball Theory. I will not try to cover England, the Backrooms level 188 is a class 5 dangerous level home to The Window entity. These include the Red Knight, Nostalgi Gaius and the Keymaster. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels. Operative are the only fully recorded encounter with Transporters, with other accounts only being hear-say and rumours. Due to Entity Number: 63 Habitat: Level 9, Level 9. youtube. A picture of level 999. Entities exhibiting non-threatening behaviors, presenting no immediate risks to individuals, are called or cataloged as “Safe Entities” or “Harmless Entities. Entity Number: 63 Habitat - Level 9, Level 9. We cover everything you need to know about The Backrooms including how to survive entities, level Entity 999, also known as Baughust, is a mysterious entity of the Backrooms that was discovered when a researcher named Molly had encountered a mysterious image contaminated by Phenomenon 43. Thank you for watching and supporting You dig your hand into it, picking it up and letting it fall in between your fingers. Observers reported forcible removal of eyes, ears, nose, tongue; performed by undisclosable entity. The eyes will perceive what the eyes perceive. I even managed to tame Jerry, no way that blue bastard is gonna make ne his cultists now. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Dullers are strange creatures generally found in the lower levels of The Backrooms. Gemini Lunares is an entity of varying danger as its effects only impact those who look at its eyes or directly touch the entity. While places within Levels are home to the various creatures and properties documented across The Backrooms, most notably Entities, Phenomena, and other assorted features. Moreover, there are also no observable structures in this level. You will start to see Description: Coconut Snares are aggressive frugivore rodents that hide in coconut shells, and are the only native entity on Level 149. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!https: Entity 67, nicknamed Partygoers, refers to the majority of individuals infected by Sanguine Festivus Virus (SFV). Only a small number of people who have met it in the endless corridors of the backrooms know about its existence. " As said above, entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Entity pages can take on any format from a regular 'database' article to a wanderer's handwritten account — you can use your entity slot number within the page, or choose to disregard it as a wanderer might Entity 515, better known as the Halloween Demon or the Pumpkin King, is a mysterious entity that lurks within Halloween-themed levels during the month of October. entity 4. Level 999 is the 1000th level of the Backrooms. There is debate regarding whether or not this level can be considered a level, seeing as it could very well be an alternate universe or false reality. Pariah which range from genetically altered entities, genetically modified humans, corpses turned into living entities some form, clones of singular entities with augmented powers, and hybrid entities both Level 999,999,111 aka The white room is a safe infinite white room with no sounds. Smilers, bearing the scientific name Subridens tenebris bestia, are an intelligent, highly malevolent, and exceedingly dangerous species of tartrean-class spectral entity, being distressingly common within regions of the Backrooms with low levels of light. " As said above, entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Entity pages can take on any format from a regular 'database' article to a wanderer's handwritten account — you can use your entity slot number within the page, or choose to disregard it as a wanderer might Some more backrooms renders of mine (highly inspired by kane pixel and the wikidot) nothing really special to see r/backrooms • Some low poly Almond water i made today for my Backrooms game. Level 1000 is the 1001st level of the backrooms. ; January 3, 2002 The first sub-level of Level 6 is discovered. These creatures have long limbs, and are very spider-like in appearance, with a more human like head and face. What is known currently is that these liquids are a mixture of cryogenic liquids, namely nitrogen and oxygen, which are kept at an extremely low temperature via unknown methods. 99 taken by an unknown photographer. Wanderers will not be calling for help; if they are, ignore it. The Malveillants (Translation: Malicious ones) are entities formerly and currently native to Level -777. Most units are largely in a state of disrepair, with some only carrying superficial injuries, to some sustaining limb loss. The most affected levels include but are not limited to Level 0, Level 6, Level 6. ) Overseer-A: Holy— (Entity 100 throws Overseer-A into the wall, While M. Entity List Entities 0 to 99. Entity 63, also known as The Mangled are large and very tall entities that roam the streets of Level 9. Cameras, flashlights, and other electronics do not work here. Entities Tucker. Question everything. " Each variation behaves Here on this channel we are dedicated to exploring this new dangerous and exciting world. I cannot recall when I have last seen the outside of this accursed study. Entity 999 - Ritual Illness. It's believed that only 1 entity but it's not confirmed. It is nearly impossible to enter, requiring numerous difficult steps with limited entry from either dangerous or other Backrooms levels that are hard to enter. Entity 999指后室内一系列特殊的病原体,通常会感染落单的流浪者,并使后者产生强烈的幻觉。据观测,该实体会出现在孤立地区周围,感染食品与补给;然而,由于Entity 999的反常行为,目前仍难以对其建立有效识别。当该实体附近出现人类及其他生命体时,其增殖速率将会异常地 Entity 12, better known as the Phobia is a Threat Level 5, shadow-like, and seemingly eldritch creature that dwells in a majority of levels in the Backrooms. uitcd skjazz gbzst zpfrd fabvcy fkdq wdlb jgclxhyhy mevlpmm ttzdd